De_Sync
NOTE: While the web version is playable, it does have some lag issues on Firefox. The game is best experienced either through Google Chrome or the Windows executable which you can download below
Please hit the "?" Button on the main menu below "PLAY" for a list of controls
De-Sync's core mechanic is the "De-Sync" that occurs to the player on death. The next life, if you chose to "De-Sync", there will be a "hologram" version of the player the repeats all of the actions you performed on your previous life. Use your past life to your advantage! The goal is to kill every enemy on a stage. Guns have limited bullets, but enemies can also be killed by throwing your gun at them.
Made with DefectiveMelon (https://defectivemelon.itch.io/) for Mini Jam 63: https://itch.io/jam/mini-jam-63-future?fbclid=IwAR2h1_pGTshD9PpJtpsXG1JWgGQxmI1dZ1ITQUreGSmodVlZEJMzO8btO38
Art assets by me AceDegenerate, SFX/Music by DefectiveMelon, coding by both of us
Status | Prototype |
Platforms | HTML5, Windows, macOS |
Authors | AceDegenerate, DefectiveMelon |
Genre | Action |
Tags | 2D, Pixel Art |
Comments
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So coooool!
I enjoyed this a lot! One thing to note is that on one of the levels, after I de-synced my hologram missed his shots and died ruining my run :(
I think it’s intentional if you moved around, the enemy targetted you instead of your hologram I guess, what a de-sync